
STEAM IN ACTION
Our Dingeman Tigers always have fun experimenting in their STEAM lessons and challenges.

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STEAM
STEAM Program
We are excited to offer this program again for the 2026-2027 school year! To volunteer in your student's classroom, please sign up on the Volunteer Page in the "Classroom Positions" section. Questions? Email STEAM@Dingeman.net
Materials and resources covered in the August STEAM Orientation will be available on this webpage, making it easy to revisit the information, access lesson materials, and find the support you need throughout the school year. Whether you're new to STEAM or a returning volunteer, you'll have everything you need to help create engaging, hands-on learning experiences for our Dingeman Tigers.
The Dingeman STEAM Program brings hands-on Science, Technology, Engineering, Arts, and Mathematics (STEAM) experiences to every student through the support of our amazing parent and community volunteers. Throughout the school year, volunteers partner with teachers to lead engaging classroom lessons that inspire creativity, critical thinking, collaboration, and problem-solving.
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Each grade level explores approximately five STEAM lessons annually. Classroom leads choose from a variety of activities including engineering design challenges, coding and technology projects, maker activities, and 3D printing experiences. Our flexible program allows each classroom to tailor lessons to meet the interests and needs of their students while encouraging curiosity, innovation, and a growth mindset.
Together, we're helping Dingeman Tigers imagine, create, and discover that learning is an adventure because if you can DREAM it, you can STEAM it!
What We Do

